I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
Heading towards the end of our month of exclusive coverage, we go into the studio behind Spider-Man, and find out why they think the character is so relatable.
Spider-Man's video game history isn't quite as dense as his comic book history, but it's getting close. Here's a look at the web-head's evolution in the interactive medium.
The studio behind This War of Mine is back with another strategy game that celebrates humanity at its best. Leo shows off his little town to Matt Bertz and Jeff Cork.
Art Director Jacinda Chew walks us through the process of making a familiar yet unique iteration of Spider-Man's iconic costume, and the undertaking of making it animate fluidly.