opinion The Video Games And More You Should Play This Weekend – October 9, 2026 Looking for your next big game? We’ve got some amazing new recommendations this week. by Matt Miller on Oct 09, 2026 at 03:00 PM
opinion The Video Games And More You Should Play This Weekend – October 9, 2026 Looking for your next big game? We’ve got some amazing new recommendations this week. by Matt Miller on Oct 09, 2026 at 03:00 PM
gallery Pokémon TCG: 30th Celebration | The Coolest Cards We Pulled We opened several products from the new Pokémon Trading Card Game expansion created to celebrate the franchise's 30th anniversary. by Brian Shea on Oct 07, 2026 at 07:54 AM
opinion The Video Games And More You Should Play This Weekend – October 2, 2026 Spooky season has officially begun. by Kyle Hilliard on Oct 02, 2026 at 04:30 PM
exclusive Exclusive: Grand Theft Auto VI Includes Over 170 Animal Species Rockstar Games aims to faithfully replicate Florida's native and invasive wildlife. by Marcus Stewart on Sep 29, 2026 at 12:23 PM
exclusive Exclusive: Grand Theft Auto VI Features Tropical Storms And Hurricanes Rockstar reveals new details about GTAVI's weather systems in our exclusive cover story. by Marcus Stewart on Sep 29, 2026 at 12:17 PM
Feature Avalanche: From Mortal Kombat To Toy Story 3 Here are some of the stories that didn’t make it into our Toy Story 3 feature. Mortal Kombat Nitro, anyone? by Jeff Cork on Apr 16, 2010 at 11:06 AM
Feature Before Bulletstorm, There Was Painkiller People Can Fly's 2004 original IP put the studio on the map, and for good reason. by Adam Biessener on Apr 16, 2010 at 05:37 AM
Feature It's Under Control Family controls give parents tools to keep inappropriate games out of kids’ hands. But are they easy to find and set up for non-gamer parents? by Jeff Cork on Apr 15, 2010 at 11:21 AM
Feature Creating The Bulletstorm Cover Artist Chris Perna describes the creation of our latest cover. by Dan Ryckert on Apr 14, 2010 at 06:12 AM
Feature Under The Radar: DS Titles Worth Your Time We dug around our vault and picked out a few of the DS' forgotten gems that are well worth playing. by Annette Gonzalez on Apr 12, 2010 at 02:20 PM
Feature Replay – Earthworm Jim Prepare for the cow launch with this quirky 16-bit platformer. by Phil Kollar on Apr 10, 2010 at 08:40 AM
Event Konami Gamers Night 2010 Konami's Gamers Night showcased flagship franchises and revealed new properties. Click for news, previews and media from Konami's upcoming offerings. by Meagan Marie on Apr 09, 2010 at 06:30 AM
interview An Extensive Interview With StarCraft II's Design Director Dustin Browder speaks with us about the multiplayer, beta balancing, and more. by Adam Biessener on Apr 08, 2010 at 12:20 PM
Feature Game Addiction Expert Explains Rehab Process Co-founder of the first U.S. gaming rehab program discusses game addiction, the gaming-rehab process, and more. by Annette Gonzalez on Apr 07, 2010 at 02:30 PM
Feature Honing the Blade: How Focus Groups Influenced Red Steel 2 Back in 2007, Ubisoft convened a focus group after Red Steel's release to discuss changes for a sequel. Did that focus group's feedback matter? by Matthew Kato on Apr 07, 2010 at 06:00 AM
Feature Kevin Butler Ad Compilation Will Make You Chuckle From mocking the competition's motion controls to seducing married women with playful puppies, Sony's ads have elicited more than a couple of laughs around the GI offices. by Jeff Marchiafava on Apr 06, 2010 at 11:30 AM
Feature Replay – Spyro The Dragon Immolating sheep and collecting gems is all in a day's work. by Tim Turi on Apr 03, 2010 at 08:09 AM
Feature Under The Radar: Wii Titles Worth Your Time We dug around our Vault and picked out a few of the Wii's forgotten gems that are well worth playing. by Annette Gonzalez on Apr 01, 2010 at 11:30 AM
Feature Hands-On With Heavy Rain DLC As a free pre-order bonus, The Taxidermist is awesome. As a paid piece of content, it leaves something to be desired. by Joe Juba on Apr 01, 2010 at 08:50 AM
Feature Games We Actually Want To Get Motion Controls How Natal and Move could improve some of our favorite games and franchises by Phil Kollar on Mar 31, 2010 at 01:35 PM
Feature Exclusive Interview On The Halo: Reach Sandbox Bungie talks about the weapons, vehicles, assassinations, and armor abilities of Reach. by Matt Miller on Mar 31, 2010 at 01:15 PM
Feature Let There Be Cake We visited the establishment responsible for creating the iconic Portal confection, and tried a piece for ourselves. by Meagan Marie on Mar 31, 2010 at 03:00 AM
Feature Game Breaking – The Elder Scrolls IV: Oblivion We show you how to make yourself virtually invincible in Oblivion. by Joe Juba on Mar 30, 2010 at 01:36 PM
Feature Valve Studio Tour: From Old To New Valve's Eric Johnson and Doug Lombardi take you from their old studio to their brand-new location. by Dan Ryckert on Mar 29, 2010 at 06:16 AM
Feature Game Informer's Guilty Pleasure Games: Reader Picks As promised, here's the complete list of guilty pleasure games as decided by our readers. by Annette Gonzalez on Mar 28, 2010 at 02:30 PM