We went hands-on with Fate/Extra Record to see how this cult RPG from the PSP era has changed in this enhanced and expanded remaster during Tokyo Game Show.
We went hands-on with Fate/Extra Record to see how this cult RPG from the PSP era has changed in this enhanced and expanded remaster during Tokyo Game Show.
After coming away disappointed with the Chapter 4 Gamescom demo in August, this new Final Fantasy VII Revelation demo, set during Chapter 1, gave me exactly what I was looking for.
We've played roughly 15 hours of Valor Mortis, the first-person Soulslike from the team behind the Ghostrunner series, and though we're enjoying most of it a lot, its difficulty balance feels out of tune.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
I played a section of the game where we’re tasked with setting up a variety of creative traps during the daytime for use when the zombies turn extra vicious.
In addition to providing a look at the creation of Rain's musical score, Sony has announced the release date and price for Japan Studio's artistic adventure game.