Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
NeverDead shoehorns an oddball idea into an unoriginal
third-person action game, creating an experience that fails at delivering on the basics of the genre.
NeverDead shoehorns an oddball idea into a terrible, unoriginal
third-person action game, creating an experience that is too clichéd
to feel fresh but also fails at delivering on the basics of the genre.
The people behind Postal III don’t have the writing ability to back up
their gutter-dwelling mouths. They also don’t have the
design or programming chops to create a stable game.