Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
Building on the already-great remake of the first game, Trails in the Sky 2nd Chapter masterfully updates the gameplay and timeless story, adding up to what is now the Trails series’ defining entry, and one of the best RPGs of the year.
Having a full-fledged version of the stellar fighter on a handheld is
stupendous, but a lack of innovation holds it back from becoming truly
marvelous.
The series retains its reputation as a gorgeous and fast-paced racer, but a strong sense of
familiarity and some questionable hardware utilization bring the
experience down a bit.
While Road Trip's touchscreen support makes fashioning your own creations easier than ever, some old and new missteps make playing this handheld version significantly less fun than the original.
It’s hard to argue the value included with this title, as it contains a substantial shooter experience, unique weapons and gadgets, and more than enough incentive to keep playing.
It’s hard to argue the value included with this title, as it contains a substantial shooter experience, unique weapons and gadgets, and more than enough incentive to keep playing.
It’s hard to argue the value included with this title, as it contains a substantial shooter experience, unique weapons and gadgets, and more than enough incentive to keep playing.
Brawler fans are really getting spoiled these days with classics like X-Men and new entries like Castle Crashers. The Simpsons Arcade Game is finally rejoining the fray, but was it worth the wait?
Brawler fans are really getting spoiled these days with classics like X-Men and new entries like Castle Crashers. The Simpsons Arcade Game is finally rejoining the fray, but was it worth the wait?